Stats measure a player's fields. The player will gain 5 stat points per level after level 1.
Gives more health. Good for tanking, and lasting longer in fights.
Gives more Stamina. Less drainage from Rushes, flight boost, and snap-vanishing. Despite this, running speed will never increase. It slightly makes the player fly faster when the player isn't fighting. There is a soft cap on the speed increase, which is 150. Players may still get more stamina after 150. This is good for having a large stamina supply and do more Rush attacks and fly longer than usual.
This stat field determines how much melee damage the player deals.
This stat field determines how much damage the player can deal based on ki attacks.
Each race has their own stats multipliers. The actual output of a field depends on the multiplier. For example, a Saiyan player sets their Health to 20. The UI may display Health as 20, when in reality it's 19, because a Saiyan's Health multiplier is 0.95.
Stat Point Count
|Level||Total Stat Points|